(PECL event >= 1.2.6-beta)
EventBase::dispatch — Dispatch pending events
Wait for events to become active, and run their callbacks. The same as EventBase::loop() with no flags set.
Do NOT destroy the EventBase object as long as resources of the associated Event objects are not released. Otherwise, it will lead to unpredictable results!
Bu işlevin değiştirgesi yoktur.
Returns TRUE
on success. Otherwise FALSE
.